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AI Insights · Timothy · October 2022

Top 5 Fidget Toys Games Performance in New Zealand Q3 2022

Explore the performance trends of the top 5 fidget toys games on a unified platform in New Zealand during the third quarter of 2022, including downloads, revenue, and active users.

Top 5 Fidget Toys Games Performance in New Zealand Q3 2022

The third quarter of 2022 saw interesting performance trends for the top 5 fidget toys games on a unified platform in New Zealand. Let's take a closer look at the weekly downloads, revenue, and active users for each app.

Antistress - Relaxing games from Moreno Maio experienced fluctuating weekly revenue, peaking at $38 in the week of September 5. The app's downloads saw a gradual decline from a high of 1.2K in early August to around 650 by late September. Active users also showed a downward trend, starting from 5.8K in early August and ending at approximately 4.3K by the end of the quarter.

Pop It Fidget - AntiStress, published by KTC GLOBAL, did not generate any revenue during this period. Downloads decreased steadily from 722 in early July to 359 by the end of September. Active users mirrored this trend, dropping from 1.7K in early July to around 1.4K by the end of the quarter.

Marble ASMR by Rollic Games, released in August 2022, saw its weekly revenue start at $20 in early September and rise to $49 the following week before stabilizing around $33 by the end of the month. Downloads peaked at 2.7K in the first week of September and then leveled off to around 1.2K by the end of the quarter. Active users followed a similar pattern, peaking at 2.6K in early September and settling at around 1.7K by the end of the period.

Fidget Toys Trading: 3D Pop It from Freeplay LLC also did not report any revenue during this period. Downloads initially showed a slight decline but surged to 929 in mid-September before dropping to 372 by the end of the month. Active users increased from 1.3K in late June to a peak of 2.4K in mid-September, before falling to 1.8K by the end of the quarter.

Pop Us! by SayGames LTD did not generate revenue throughout the quarter. Downloads remained relatively stable, fluctuating between 192 and 503. Active users showed some variability, peaking at 1.1K in mid-July and ending at 888 by late September.

These insights are based on data from Sensor Tower. For more in-depth analysis, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022